![]() It brings back the silly glee of unbridled experimentation, intuitive learning and playful social interactions that most of us haven't experienced since childhood. When that happens, the mod is programmed to make objects on the screen invisible and un-collidable when you're looking ahead, but retain the same properties as before when looking behind, giving the illusion of infinite forward movement. A physics based sandbox game built on a modified version of Valve’s Source Engine. In the oversimplified terms my mind will only accept, it works by teleporting you back to the other side of the screen when you hit a boundary wall, a bit like the original Mario Bros. That "truly infinite map," in the absolute simplest terms, uses a creative design illusion to simulate never-endingness. It's worth noting that the mod was built using an existing mod called Infmap Base Creator, from Mee. Like our own real-life universe itself, this map is literally too big for the human brain to comprehend, if it's really as big as it claims. So, multiply whatever that number is by 2,048, and apparently you'll have the total size of this absurd map. This mainly affects clients, but servers are recommended to update as well.The 1:1 Multiverse Garry's Mod creation, from modder Alexandrovich, is said to house 2,048 universes each containing "8.8e29km of star/galaxy clusters," which, according to PC Gamer's math, is 880 octillion kilometers.
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